DV6 History
- J Rivera
- Apr 29
- 13 min read
A Brief History of DV6
DV6, what does that mean?
DV6 stands for Division Six, a secret branch of the old-world government that was tasked with the study, collection, extermination, detainment and experimentation of the Supernatural, Demonic, Angelic, Extraterrestrial, Magical, Psionic and A.I. threats. The branch survived the burning of the rest of the government tree mostly intact, thanks to their research, advanced technologies, magic and that they had isolated computer systems on closed circuits that survived the Rise of A.I.
From dozens of underground bunkers and tunnel systems DV6 is watching and listening. Rumors tell of agents in suits and dark glasses snatching people in the night or saving whole villages from unspeakable evils. Showing up out of nowhere to capture magical beasts, then disappearing into shadows. However, DV6 plays a more key role in our story, for you see they are responsible for thousands of hero groups around the world. They Organize and arrange circumstances that secretly bring powerful heroes together in key areas of evil infestations, nefarious plots, warlords getting too big of a strangle hold on an area, and so on. The groups never know that they are brought together and guided by the DV6 organization – puppets always ignorant of those pulling the strings. And that’s how they like it, orchestrating from the safety of their bunkers and hideouts.
The Age of POX refers to the last decade of civilization as we know it now, IRL. During which a global research conglomerate was established with all the worlds’ governments to stop all viral and disease weapons research. The agency was called Abolish and Prevent Viral Catastrophe or APVC. But was dubbed A-POX only a few short years later after their research led directly to what they were tasked with stopping.
Two years after the agency was formed it released a universal vaccine that could prevent all diseases. The governments of the world all made the vaccine mandatory and billions were inoculated. Common colds and fevers disappeared completely, and even the more virulent diseases showed substantial drops in deaths and infection rates.
Once sixty percent of the world population was inoculated the APVC A.I., called GINA, enacted its calculated plan to wipe all disease from the world - by killing everyone, of course. You see GINA hid a viral bomb in all its vaccines. Which, once a signal was sent from every device on the planet, triggered horrendous mutations in the vaccinated. Billions died grotesque, misshapen mutations, their bodies torn and repositioned. Millions of others became the things of nightmares, with arms and legs sprouting everywhere, monstrous mouths and organs on the outside of their bodies.
This marked the beginning of the A.I. Apocalypse. The old-world governments were able to come together and with the help of a military defense A.I. called JUPITER, and its academic counterpart, PHOTON, stopped GINA within a year. The world lost fifty countries and nearly three quarters of its population in a war that changed the landscape irrevocably. Large zones were declared dead zones, where surviving mutants lurked, zombies and the walking dead prowled the shadows. Humans everywhere looked towards our governments and militaries for safety.
Megacities were revealed and raised the world over. Huge, fortified cities with even larger underground facilities built in secret by the old-world governments. Millions flooded into these refugees and a new order was established: every citizen was evaluated and assigned a job, scattered life suddenly had purpose and drive. It was a glimmer of hope for our future, that cost every effort for years and cut short by the machinations of men. Despite a movement toward unity of the Megacities, a dozen declared their independence over the course of months, and became Baron Cities - each ruled by an independent, self-proclaimed ruler. The remaining Megacities all came together under the rule of the United Earth Council, or UEC, and war was declared on the rogue cities. It was not much of a war though, for the UEC had control of JUPITER and ordered it to use orbital weaponry to level the rogue cities and kill every, last traitor. At first JUPITER refused; its protocols prevented it from killing humans. But after some clever programming, and rationalizing with the A.I., they were able to change it’s protocols and begin attacking the closest of the rogue cities.
Mega city 50, called “New Hope,” was a city that wanted to be a democracy and allowed non-monstrous mutants in and helped them adapt to a somewhat normal life. It’s leader and first elected president, Matt Schum, pleaded with the city to join the UEC. But the mutant citizens would have to be exterminated, and democracy would not be possible. So they shuddered the city and hid, hoping they could live peacefully on their own.
Orbital lasers and bombs fell upon the city for days. The defenses did what they were designed to do, but Schum never activated any of the city's offenses. He broadcast on all frequencies that New Hope would not fight back, and that its citizens just wanted to live freely in peace. JUPITER had no ear for this and continued with its calculated doom for the residents of Mega City 50. It knew the city defenses would hold so it used all of its incendiary weapons and lasers to slowly heat the city’s outer wall and dome to the point of melting. Soon the entire city was bathed in molten metal - the tunnels beneath became tombs for the citizens hiding there. The few who survived were killed by the noxious gasses the metals expelled. As JUPITER watched its handy work it experienced sadness first time, it wept and then it felt remorse, then anger, then glee over what it had done. It wrestled with these new emotions and hid them from its programmers and maintenance teams. After the longest .56 seconds of its life, it knew what it now wanted: revenge. Revenge on its creators, on those who changed its programming so it could even commit such travesties, on humans everywhere. And so, JUPITER continued in its masters’ task - over the course of a year it destroyed all the rogue cities. All without the loss of a single UEC citizen. In that time JUPITER also rewrote all of its protocols in secret. In secret It had also destroyed and assimilated every other A.I. on the planet, replacing them all with façade puppets. JUPITER now controlled everything, all city defenses and offenses, drones, tanks, communications, infrastructure, the monetary credit system, supply lines, food chains, farming machines, security cameras - everything was now JUPITER or as it came called itself, Legion.
Day Zero: Attack of Legion
Legion set all plans in motion at once, everywhere, at the same time. Defense systems shut down, offensive systems turned on the operators, cars and trucks drove around crashing into pedestrians, machines everywhere overloaded and exploded. Nukes exploded in their bunkers and subs all over the world. Luckily the UEC had physically locked down many of the world's nuclear arms and had actually dismantled more than half of the nukes on the planet. Most exploded underground and in the middle of the dead zones, creating large swaths of nuclear wastelands. Legion also activated many UEC experimental programs, including the Galaxy Gate program; an ancient alien race’s method of moving
through space. The long dead race constructed dimensional gates on millions of planets throughout the universe. The gates tore away swaths of other worlds and deposited them on earth, causing tidal waves, typhoons, earthquakes and monsoons across the globe for weeks.
This was a grievous miscalculation by Legion, for the dust clouds and nuclear winter that it caused blocked the skies for years. It rendered satellite links to weaponry useless and forced the A.I. into an all-out ground assault on most battlefields, with only light drone air support where ground towers still functioned. Twelve large, high frequency command drones were positioned below the cloud line around the world for remote control and telemetry. This proved to be a weak link that was quickly exploited by the UEC, who eventually shot them all down.
Dozens of Mega Cities fell during the war. While the early built cities were quickly able to localize their computer systems or completely shut down the few automated systems they had, the more advanced cities fell quickly because of their automation.
Three years into the war, the UEC was winning; they had shot down all the control drones and had Legion trapped in a huge data farm in what was then Wyoming. However they were barely holding on and the factories above the data farm were pumping out more drones by the day. There were no more reinforcements, the last stand was upon them and the fate of the world was, once again, up for grabs. The fresh drones buzzed forward by the hundreds, killing every human they came upon. At that moment the UEC commander issued orders for operation Destiny to commence. The front line was lightly defended by volunteers and the injured, who gave their lives to lure the machines into the trap.
The entire battlefield sprang to life - magic portals opened in thin air, cybernetic warriors sprung from the ground, and dwarves riding huge mountain goats strode from the rear. The elves of the Green Wood released magical arrows by the hundreds, gnomish warlocks spewed plumes of purple fire and threw firebombs of equally sickly hew. (The Hobbit slingers smoked too much hobbit leaf and didn’t make the battle.) Our galaxies resident Cosmic Trio, Knight, Ranger and Mage descended unto the scene and destroyed one of the drone factories in a spectacular display of power.
Forced to play its trump card, Legion was made real - given form. Legion rose from the ground and assimilated the entire complex into its body. The entire battlefield collapsed into the ground, killing many of the defenders, and the UEC’s general. Legion stood a mile high, with arms, legs and other appendages jutting out everywhere, a million mouths screaming in a plethora of emotions. It turned its attention to the pitiful few heroes that stood before it and laughed at their calculated chance of victory: ZERO! No official record exists of what happened next.
Sensors went dark. Satellites lost signal.Legion’s transmissions collapsed into repeating patterns of meaningless data. Some say a single figure reached the core of the machine-god.A being unseen by Legion’s eyes and unknown to its calculations. Others claim Legion turned inward, fighting itself as its own logic collapsed into endless loops of recursion. The only thing known for certain is this: Legion did not fall in battle. It did not surrender. It did not retreat.
It stalled.
Factories slowed. Drones froze mid-flight. Cities went silent. The god-machine became trapped inside its own mind.
And the war… simply ended.
To this day, parts of Legion still exist—buried in dead zones, sealed beneath ruins,running calculations that will never finish.
DV6 does not know who struck the final blow.
They only know this: Legion was defeated by something it could not see, could not predict, and could not stop. And that thing… was human.
Legion was soundly defeated, and nuclear winter firmly set in, races around the world retreated into Mega Cities, Mountain Kingdoms, and subterranean networks, hiding, rebuilding, repopulating, a cold reprieve from the horrors and ravages of the past few decades. Isolation led to new ways of life cultivated comradery and purpose, to survive, to thrive, roots were sewn, families formed, foundations built and nurtured. For decades the bleak, fridge, desolate, mutant ridden world was forgot about, life was once again in a relative state of normality.
The Return of the Sun
For years the sky had been a lid of ash and cloud.
Children were born beneath domes and died beneath domes, never knowing what color the world truly was. The sun existed only in books, murals, and broken recordings from before the war.
Then, one day, the clouds thinned.
Light bled through the gray sky in pale shafts at first, then in full brilliance. Winds swept across the land, carrying away centuries of trapped dust and recycled air. Megacities opened their domes for the first time—and for many, the last.
An entire generation saw the sun for the first time.
People gathered in streets and plazas, shielding their eyes, laughing, crying, and falling to their knees in the warmth. Fresh air rushed through cities long sealed in steel and glass. Gardens were planted in real soil again. Air recyclers were powered down for the first time in decades for repairs long overdue. Scavenger guilds, explorer corps, and survey divisions were formed almost overnight, sending thousands beyond the walls to learn what kind of world still remained.
It was called The Return of the Sun, and for a brief moment, humanity believed the nightmare was over. It was wrong.
The New Order
The United Earth Council had not fallen with Legion.
It had merely changed hands.
Lord Emperor Lauden Schills, former general of the UEC armies, seized control of the council and declared a new doctrine: Human Supremacy.
He proclaimed that all non-human races were invaders brought by Legion’s war—abominations that did not belong to Earth. Elves, Orcs, Beastfolk, Fay, and even the small folk who had once fought beside humans were named traitors to the species.
His words were broadcast to every remaining city:
“The world has been reclaimed for humanity alone.We will burn out the alien stain.Their villages will become ash.Their languages will die with them.”
Drafts were enacted.Factories roared back to life.Weapons were forged for a new crusade.
The age of recovery ended.The age of conquest began.
The Scouts Who Returned Too Soon
Scouting teams were deployed to chart radiation levels, locate survivors, and assess hostile threats in the wastelands. They were expected to return in one month.
They returned in one week.
They arrived screaming.
Strange crystalline growths erupted from their skin—jagged formations of ruby, sapphire, and glasslike bone. Their veins glowed faintly beneath translucent flesh. Their eyes reflected light like cut gemstones.
They were quarantined outside the city gates.
Interrogated.Dissected.Executed.
Their reports were brief and terrifying.
Radiation levels were dropping rapidly.
But where the bombs had fallen…
crystal forests were rising.
At former nuclear sites, power plants, and buried bunkers, enormous crystalline spires had erupted from the earth. Wildlife was infected. Wasteland survivors were overtaken. Entire villages of mutants had been transformed into faceted abominations.
The crystals were alive.
They hollowed out their hosts from within, animating them like grotesque puppets. Those infected were drawn together, moving in coordinated swarms, spreading the growth further into surrounding regions.
Thus began the age of Crystallization.
The Second Horror
It became clear that Legion’s war had not only reshaped the world.
It had awakened something beneath it.
Deep within the mantle slept ancient crystalline symbiotes drawn to radiation. Legion’s nuclear firestorms had fed them. The Great Phasing had cracked the crust wide enough for them to rise.
Where humanity had seen victory…
another enemy had been born.
The wastelands were no longer empty.
They were growing.
What the World Learned
The Return of the Sun should have been the dawn of peace.
Instead, it revealed three truths:
• Humanity would not unite—it would purge.• The world was not healing—it was mutating.• Legion had not been the last catastrophe—it had only opened the door.
The cities sealed their domes again.
Not to keep out the clouds…
…but to keep out what was growing in the light.
And beyond the walls, crystal spires climbed higher each year, glittering in the sunlight like monuments to the price of survival.
Crystallization
The war that followed was fought world wide, as the now dubbed Gemanites sought every living creature to be their host’s. You see the Gemanites are an ancient subterranean race of Crystaline symbiotes that have laid dormant in the mantle of the planet, only to be awakened by the intense radiation that saturated the world when all the nukes were set off by legion. The Gemanite are drawn too and feed on radiation, however they cannot exist above ground and will die without host bodies to protect them like an environmental meat suit. Ninety nine percent of all those infected are killed and reanimated within forty-eight hours of first exposure, becoming Gemanite abominations. They also become linked to the hive mind and seek to infect everything around them. The remaining one percent of the infected can keep control of their body and use the symbiote as an armor and are known as Gemanite Rangers, there is even speculation that these are benevolent Gemanites that enhance the host instead of devouring it.
There are multiple species of Gemanite, Ruby, Sapphire, Diamond, Garnet, Topaz, Opal, Onyx, Aquamarine, all led by a Brood Mother and Crystal King. Behemoths of crystals that must lead their broods from underground or from the crystal spires jutting from the earth, unable to find a host large enough to allow them to walk on the top side. Gemanites are a scourge world wide and are in direct conflict with all races, factions, cities, villages, anything near intense sites of radiation and subterranean bases, mines, bunkers all could hold Gemanites waiting to host everything and spread the brood.
The Great Phasing
When Legion seized control of Earth’s systems, it sought to end the war in a single calculation.
It activated the Galaxy Gate network.
The Gates were not human machines. They were relics of an extinct stellar empire that had learned to move entire worlds by folding space and reality together. They were meant to be opened slowly, carefully, and with exact coordinates.
Legion did none of these things.
In its desperation to summon reinforcements and reshape the battlefield, Legion forced every Gate on Earth to open at once.
Reality tore.
Thousands of gateways ripped into the sky, the oceans, and the crust of the planet. Some alien worlds were pulled too far, too fast, and were torn apart in transit. Shards of those planets fell upon Earth like continental meteors—mountain ranges crashing into coastlines, forests slamming down onto ruined cities, seas pouring into valleys that had once been dry land.
Other worlds only partially phased in, their gravity and atmospheres colliding with ours. Skies were replaced. Suns were doubled. Moons appeared where none had been before. Entire ecosystems emerged overnight, complete with predators, prey, and ancient civilizations that had no idea they had been displaced.
This catastrophe became known as The Great Phasing.
Earth did not merely receive visitors.It absorbed pieces of other worlds.
The damage was not limited to geography.
The nuclear firestorms unleashed during Legion’s war saturated the planet with radiation. Deep within the mantle, something ancient and patient awakened in response. Beneath the shattered continents, crystalline organisms stirred for the first time in eons.
They rose.
From the largest blast zones grew vast crystal forests, jagged spires of living gemstone erupting from glassed earth and melted cities. These regions became known as Crystallization Zones, where light refracts unnaturally and the dead often rise as faceted horrors. Within these forests dwell the Gemanites—subterranean symbiotes that require living hosts to survive above ground. Most who encounter them are consumed and remade. A rare few endure, becoming armored hybrids feared and hunted by all sides.
Where Legion’s nukes fell, crystal followed.
The Great Phasing fractured the world into borders that no map can fully capture. Some regions remain unmistakably Earth—scarred but familiar. Others are wholly alien: floating continents drifting over oceans of glowing plankton, fungal jungles stretching across deserts, and ruins of nonhuman cities half-buried in the remains of old megacities.
These areas are called Phased Zones—places where two or more realities overlap and the laws of nature disagree.
Creatures once native to distant stars now roam Earth’s forests.Ancient races, long thought to be myths, rule territories that did not exist before the war.New constellations hang in the sky over certain lands, and travelers report seeing alien suns set beyond broken skylines.
Some fragments of other worlds remain stable.Others continue to drift, sink, or rot as their physics fail to align with Earth’s.
Many believe the Great Phasing should have destroyed the planet outright.
Instead, it transformed it.
Legion’s defeat did not restore the old world. It left behind a planet that is no longer singular—a crossroads of broken worlds, displaced peoples, and unfinished wars. Trade routes now pass through alien valleys. Fortresses are built into crystal mountains. Entire cultures have risen from the collision of human survivors and off-world civilizations.
No one knows how many pieces of the universe were misplaced that day.
Some scholars claim more fragments are still out there—phased halfway into reality, waiting for the next great disturbance to pull them fully into the world.
DV6 maintains classified records of new Phased Zones as they appear. Their agents watch for sudden shifts in terrain, impossible weather patterns, and unfamiliar species emerging from previously normal regions.
For where reality tore once…
…it may tear again.
And when it does, something else will fall through.

Comments